Gameplay Programmer


Genre First-Person Shooter
Year 2015, 2016
Platform Windows
Tools used Java, Tiled
Development time 3 months
Team size 1 person
Role Creator

First-person multiplayer shooter prototype based on the 3D-displaying techniques of the first games.

Using java standard drawing libraries, a ray casting rendering technique is used to display textures on screen.

The game level was created using Tiled Map Editor and then loaded onto the game with help of Gson java library.

Multiple players can connect to a single server in order to play together.