Genre | First-Person Shooter |
---|---|
Year | 2015, 2016 |
Platform | Windows |
Tools used | Java, Tiled |
Development time | 3 months |
Team size | 1 person |
Role | Creator |
First-person multiplayer shooter prototype based on the 3D-displaying techniques of the first games.
Using java standard drawing libraries, a ray casting rendering technique is used to display textures on screen.
The game level was created using Tiled Map Editor and then loaded onto the game with help of Gson java library.
Multiple players can connect to a single server in order to play together.