Game Programmer

Melodyssey

Genre Exploration - Puzzle
Year 2022
Platform PC
Tools used Unity
Team size Team of 9
Role Gameplay programmer

Melodyssey is an exploration-puzzle game developed by Nep Pastel in which you travel across beautiful landscapes searching for your lost inspiration, using the power of music to move across the land. The game was showcased during the wholesome direct 2022 and is still in development.



Basic gameplay systems

I was tasked with implementing systems for the player movement, camera, area transitions, puzzle elements interactions and visual feedback of audio beats.

Solving technical challenges created by the visual direction of the game

I pushed for a 3D world simulation while keeping the 2D assets, in order to be able to fulfill the designed puzzle mechanics without requiring a redo of art assets. This implied translating the player movement and mechanics from a 2D space to a 3D space, a conversion system between 3D to 2D space, and level creation in 3D space while using 2D assets.

Early design and tool creation for level making

In charge of the creation process of early levels and created some tools to help making them.